It redefines the curve used by the 'Enhance pointer precision' feature to be a completely straight line. This is annoying, because where you are aiming at depends on how far you move your mouse, and also on how fast you moved the mouse to aim. With 'Enhance pointer precision' enabled, slower mouse movements make the pointer go extra slow and faster mouse movements make the pointer go extra fast. (It enables it even if you have it turned off in the Control Panel Mouse settings.) Now when those games call the function (asking that all movement be accelerated), Windows enables the mouse 'Enhance pointer precision' feature, which adds mouse acceleration using a varying curve to control the mouse response. In XP, and later Windows versions, Microsoft changed how mouse pointer acceleration worked. Pointing and aiming in those games was OK, because the mouse response was then linear (all movement was accelerated by the same amount it was doubled). ![]() On Windows 2000 and earlier, that removed all variable acceleration. Some older games, such as Half-Life 1, Counter-Strike 1.x, Quake, Quake 2, Unreal and others, while they are active and running, call a Windows function intending to disable variable mouse acceleration by forcing ALL movement to be accelerated by the same amount (doubled). If you don't know you need it, then you don't need it! (If you applied one of the Windows 2000 or Windows 98/95 Acceleration fixes, then 'Enhance pointer precision' must be checked ON to enable it.) Enjoy exactly 1-to-1 mouse to pointer response!.Reboot or Log off to apply the fix (you have to reboot or Log off).(See below for non-Administrator account use.) Answer Yes, OK to the prompts that appear.Select the REG file that matches the DPI% you use and Double-click it.Select the folder that matches the Windows version you use and Double-click it.the 3rd slider position (might not be shown) will be 150%.) (On Windows 8.1 or 10, if you see a 'Smaller.Larger' slider, then: See if you have 100% or 125% or 150% selected. Find the display DPI that you currently use:Ĭlick Start, click Control Panel, select Appearance and Personalization, select Display.It is like the CPL Mouse Fix and Cheese Mouse Fix, but gives exactly 1-to-1 mouse to pointer response for Windows 7 or Windows 8.x or Windows 10.Įxactly 1-to-1 means no discarded or delayed mouse input while game playing. It is a registry file that removes Windows 7 or 8 or 8.1 or 10 mouse pointer acceleration. ![]() Use this: MarkC_Windows_10+8.x+7_MouseFix.zip (version 2.9).įor help for the fix, visit the ESReality MarkC Windows 7 Mouse Acceleration Fix page: So I wondered if these settings would be contained in some kind of plist file that I could copy over to my new iMac.The 'MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix' is available for download from this link:ĭO NOT USE THIS: MarkC_Windows_10+8.x+7_MouseFix.zip google drive (version 2.9). I have tried a tool that lets you change the acceleration and sensitivity on a fine scale, but have not been able to replicate the feeling of my old iMac. However, I believe that the software made a change to the acceleration somewhere hidden in the OS and that meant that the Windows-like acceleration effect has remained ever since. It is my belief that I used this app when I got my first iMac, and then later removed it as it became incompatible with the OS. I remember some years ago a tool called SmoothMouse that allowed you to select 'Acceleration: like in Windows'. It seemed more floaty and was less accurate when slowing down to hit a click target. I noticed that something felt off about my mouse and, to a lesser extent, my trackpad when compared against my old iMac which I had sitting side by side.Įven though they are the same mouse and trackpad, set to the same settings in System Preferences, the mouse pointer acceleration seemed weird. I got a new iMac recently and chose to set up as new.
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